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I'm currently successfully using the Voice Chat feature available through Online Subsystem NULL on PC and I'd like to extend the same functionality to my Android clients.

Though Online Subsystem NULL seems to work also on Android, the voice subsystem is currently not implemented on this platform (so I cannot neither send or receive voice chat when connected in a multiplayer session).

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The twenty-ninth chart, also printed in gold on black, shows all of the constellations seen in the previous plates, without any punching.Therefore all references to IPs/ports can be removed from your code (usually GUI code). Join Room(string room) only takes a room argument, you'll need to remove your old IP/port/NAT arguments.If you have been using the "Ultimate Unity networking project" by M2H, you should remove the Multiplayer Functions class.Converting your Unity networking project to Photon can be done in one day.Just to be sure, make a backup of your project, as our automated converter will change your scripts.

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